Role: Art Director
I was responsible for defining the overall art style/theme of the game. I gave detailed direction on game flow and animations while also creating the 2D production assets. I worked closely with the game designer and the creative team to make sure the aesthetic integrity was upheld and that the features were fun and exciting for the player.
Role: Art Director
I was responsible for defining the overall art style/theme of the game. I gave detailed direction on game flow and animations while also creating the 2D production assets. I worked closely with the game designer and the creative team to make sure the aesthetic integrity was upheld and that the features were fun and exciting for the player.
Concept Artist + Designer
About Me
I am highly motivated and enjoy collaborating to develop creative solutions for games. With 10+ years of experience in concept and production art in the social gaming space, I am eager to continue to gain more knowledge and bring my skills to new opportunities.
I have worked on both large and small teams with a variety of responsibilities including: conceptual look development, art direction for external vendors, high-level brainstorming, project planning and maintaining schedules.