Role: Art Director
I was responsible for defining the overall art style/theme of the game. I gave detailed direction on game flow and animations while also creating the 2D production assets. I worked closely with the game designer and the creative team to make sure the aesthetic integrity was upheld and that the features were fun and exciting for the player.
Role: Art Director
I was responsible for defining the overall art style/theme of the game. I gave detailed direction on game flow and animations while also creating the 2D production assets. I worked closely with the game designer and the creative team to make sure the aesthetic integrity was upheld and that the features were fun and exciting for the player.
Concept Artist + Designer
Role: Art Director
This game was a lot of fun to work on! It was rich with unique features which I got the opportunity to add a cute story and theme to. It takes place in a magical forest that happens to be the home of two leprechauns: a father and son. If you cross paths with either of them on your adventure through the forest, you will experience their charm and generosity.
I was responsible for defining the overall art style/theme of the game. I gave detailed direction on game flow and animations while also creating the 2D production assets. I worked closely with the game designer and the creative team to make sure the aesthetic integrity was upheld and that the features were fun and exciting for the player.
The Creative Team
Game Designer: Scott Caputo
Tech Art: Matt Christopherson
3D Artist: Dhanad Islam
VFX Artist: Kalen Patty
SFX: Stuart Dubey
Outsource: Gameshastra