Role: Art Director
I was responsible for defining the overall art style/theme of the game. I gave detailed direction on game flow and animations while also creating the 2D production assets. I worked closely with the game designer and the creative team to make sure the aesthetic integrity was upheld and that the features were fun and exciting for the player.
Role: Art Director
I was responsible for defining the overall art style/theme of the game. I gave detailed direction on game flow and animations while also creating the 2D production assets. I worked closely with the game designer and the creative team to make sure the aesthetic integrity was upheld and that the features were fun and exciting for the player.
Concept Artist + Designer
Role: Art Director

This game was the first game that was all modeled in 3D and a full collaboration with a new vendor.
I was responsible for defining the overall art style/theme of the game. I gave detailed direction on game flow and animations while also creating the 2D production assets. I worked closely with the game designer and the creative team to make sure the aesthetic integrity was upheld and that the features were fun and exciting for the player.
The Creative Team
Game Designer: Scott Caputo
Tech Art: Mike Desertt
3D Artist: Dhanad Islam
VFX Artists: Jake Hallstrom & Brett Stephens
SFX: Stuart Dubey
Outsource: Gameshastra & Roboto

Device Previews (click to enlarge)

Main Playfield

Free Spin Feature

Bonus Game
Environment Design Process
Main Playfield Background (click images to enlarge)

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Color Design

Final 3D Render by Roboto
Bonus Playfield Background (click images to enlarge)

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Color Design

Final 3D Render by Roboto
Jackpot Frame Designs
This game features three possible jackpots that the player is able to "unlock" by increasing the bet amount. They all sit below the main playfield area and can be won during one of the features in the game called "Falling Alice". Each jackpot has a character associated with it.













Final Symbols and Assets (click to enlarge)



Example of 3D directions for Major 01 symbol:









Caterpillar Character Design


Final 3D Character by Roboto
Character Animatics
Below are a few examples of rough animatics for different moments during the bonus game. They were created in photoshop.



Feature Animatics
The following animatics were created in Photoshop using Timeline animation. I created animatics for the different features in the game to direct the team on FX design, timing and UI animations.



Falling Alice
This sequence shows how the bonus symbol landing in the middle reel triggers special expanding reels to the jackpot frame below.
Falling Alice
Animatic showing when a bonus symbol lands on all three possible reels and triggers expanding reels to all the jackpots below.
Free Spins
This is showing the sequence of collecting watches to unlock new rows during free spins.



Moving Jackpot
This sequence shows the Cheshire Cat jackpot moving single spots during spins.
Moving Jackpot
This sequence shows the Cheshire Cat jackpot moving multiple spots during spins.
Queen of Hearts
Whenever the heart symbol lands on the fifth reel, it triggers an animation that turns all major symbols into the Queen symbol.
Branding
Lobby Preview
